UE5 Developer
Unpaid part-time remote UE5 Developer for an indie stealth/puzzle horror game. Middle level. Develop gameplay prototype and AI systems.
We are an indie team developing an atmospheric first-person horror set in an abandoned puppet theater. Gameplay combines exploration, stealth, environment interaction, and puzzles. The project is moving to the prototyping stage. Core game systems and project documentation are formed, and a step-by-step prototyping plan is prepared. Work on visual direction, characters, and environment is ongoing. Responsibilities: - Implement game mechanics and systems; - Work with AI and enemy behavior; - Implement player interactions with objects and enemies; - Analyze design requirements and translate them into technical implementation; - Discuss controversial and technically expensive solutions with the game designer, propose more suitable implementation options; - Participate in prototyping, testing, and subsequent iterations of systems.
- Confident knowledge of Unreal Engine; - Blueprints and/or C++; - Understanding of game mechanics and systems implementation principles; - Experience with AI in Unreal Engine is desirable; - Ability to independently understand tasks and ask specific questions if requirements are insufficient; - Ability to assess technical feasibility of mechanics and propose alternatives if the original solution is too expensive or complex; - Willingness to work in a team and interact with game design, 3D, animation, and other directions; - Any completed prototype, game, game jam, or other example of your own work is a big plus.
Unpaid. Remote work. Part-time employment.
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