Job Details
UE5 Blueprint Programmer / Interactive Logic (Touch Input)
UE5 Blueprint Programmer needed for interactive presentation logic under touchscreen. Tasks include touch input, exploded view, UI/interactive elements, and build compilation. Requires clean Blueprint architecture. Apply with examples of interactive projects.
We are looking for a UE5 developer to build the logic for an interactive presentation under a touchscreen panel. What we provide at the start: A scene assembled by a LookDev artist in UE5 with настроенным light and materials (5 engineering objects). Each model is already logically divided into 6-9 blocks, all Pivot Points are set strictly along the disassembly axes. What needs to be done (Blueprints): Touch Input: Configure smooth camera control for the touchscreen (Orbiting - rotation around the object, Pinch-to-Zoom - zooming in). Exploded View: Write the disassembly logic. When clicking on a UI button, the model blocks should smoothly move apart along their axes, demonstrating the internal structure. UI / Interactive: Configure the interface logic. When tapping on a specific part in the disassembled view, an information card (widget) with a description should appear. Build: Compile a stable executable file (.exe).
We need a person with a clean Blueprint architecture. In your response, please attach examples of your interactive projects (UI, configurators, touch applications).
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