Job Details

Game Development
Remote
May 7

Texture & Material Artist

Gravity Vector Studio is looking for a Texture & Material Artist to create games on Unreal Engine 5. Remote work with a flexible schedule. Opportunity to influence the game's style and professional growth.

The Gravity Vector Studio team, independent developers of games on Unreal Engine 5, is looking for specialists to create engaging worlds and game universes. We are an experienced, cohesive team with clear processes in Gitlab and open communication. We are developing an action shooter in the cyberpunk style, Chrysalis: Chrome Butterfly. Due to the preparation of the MVP and the increased pace of development, we are expanding the team.

Texture & Material Artist required. Details and requirements are listed in the document at the link.

Remote work format from anywhere in the world. Flexible working hours. Comfortable atmosphere. Opportunity to influence the style, presentation, and image of the game. As the project grows, role expansion and professional growth are guaranteed. Experience in creating projects from scratch to a commercially successful game.

game development
artist
Texture Artist
Material Artist

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