Technical Animator
WATT studio is looking for an experienced Technical Animator for the 'Tsarevna' project. Remote/hybrid/office in Moscow. Tasks include setting up Animation Blueprints, rigs, and UE5 integration.
Tasks: - Setting up and refining State Machine in Animation Blueprint. - Creating and supporting Animation Notifies and Notify States to connect animations with gameplay. - Setting up and supporting rigs of characters and objects: controllers, skinning, deformations. - Correct integration of animations in UE5. - Supporting animators, solving technical tasks, developing scripts and tools. - Profiling and debugging via Rewind Debugger, eliminating performance issues. - Setting up physics of character elements.
What we expect: - Experience as a technical animator from 2 years. - Knowledge of Animation Blueprint, State Machines, Animation Notifies, Motion Matching. - Proficiency in Maya/Blender. - Understanding of animation principles in game development. Will be a plus: - Experience writing scripts in Python.
Don't miss a single job
Subscribe to our Telegram channel