System Game Designer — Casual Mobile Games
Casual mobile game studio seeks a System Game Designer for balance, economy, and in-game offers. Remote, full-time. Strong math/physics/engineering background or 1-3 years game design experience.
— Configure game parameters, balance tables, and in-game offers — Calculate promotions and special offers for different player segments — Design and maintain mechanics and systems — Analyze how changes affect the economy and game experience — Verify settings correctness and catch inconsistencies before release — Maintain documentation and synchronize work between departments
Strong STEM (relevant university) without industry experience (physics, math, engineering, exact/natural sciences). Game experience not required. OR Game designer with 1-3 years experience in related tasks — balance/economy/system design, confident in Excel. Important: attention to detail in numbers and critical thinking, systematic and independent problem-solving, plays (at least sometimes) mobile or other games. Tools: Excel / Google Sheets. Data is obtained with AI — no need to write SQL.
Remote, full-time. No experience in game dev required if strong math/physics/engineering background.
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