Job Details
SENIOR VFX ARTIST (UNKNOWN WORLDS)
Senior VFX Artist for Subnautica 2 at Unknown Worlds. Full-time remote position. Focus on real-time visual effects for an immersive underwater world.
Unknown Worlds is looking for an experienced VFX Artist to create an immersive underwater world for Subnautica 2. The VFX team develops real-time visual effects that enhance gameplay and the artistic component of the project. The role involves working on effects for environments, creatures, tools, vehicles, cutscenes, and UI in close collaboration with other teams. Responsibilities: • Creation, implementation, and iteration of real-time visual effects • Proficiency in VFX for key game systems and features • Collaboration with design, engineering, and art teams • Optimization of effects considering performance • Improvement of pipelines, tools, and documentation • Providing feedback and sharing experience with the team • Iteration based on tests and feedback
• 5+ years of experience as a VFX Artist in the game industry • Experience with Unreal Engine 5 (Niagara, Blueprints) • Strong portfolio with real-time VFX • Skills in shader creation and particle systems • Understanding of real-time rendering and optimization • Proficiency in tools: Blender, Photoshop, Substance Designer, After Effects, Houdini • Understanding of art, animation, and color fundamentals • Independence and ability to work remotely • Strong communication skills Nice to Have: • Experience with live or Early Access projects • Creation of systemic VFX solutions • Experience with water and underwater effects • Interest in survival and open-world games
• Work on a major AAA project • Fully remote format • International team • Influence on the visual quality of the product • Opportunity for professional growth
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