Senior Unity / Full-Stack Developer C#, WebGL
Senior Unity/Full-Stack Developer (C#, WebGL) to own client-side of a WebGL mobile game project. Full-time, office/hybrid/remote, salary by experience, 6+ years, fast 30-min interview.
Develop a project based on an existing product. Take ownership of the client-side WebGL project for mobile and understand the backend. Develop game mechanics, UI, and game systems in Unity. Integrate the client with the server via HTTP REST API. Optimize the project for mobile devices. Set up and optimize AssetBundles/Addressables. Understand and improve in-house frameworks when needed. Quickly dive into an existing project and propose the best technical solutions. The team makes fast decisions without long approvals and seeks a proactive developer who can deliver results.
Senior-level experience with Unity/C#. Confident experience with WebGL and its optimization. Experience with UI Nova. Experience owning the client-side of a mobile project and understanding backend logic. Experience developing multiplayer games with the Mirror framework. Experience integrating a client with a server via HTTP REST API; gRPC experience or understanding is a plus. Experience optimizing projects for mobile devices. Experience setting up and optimizing AssetBundles/Addressables. Ability to understand and modify in-house frameworks. Ability to quickly onboard into an existing project and propose the best technical solutions. 6+ years of experience. Nice to have: experience with Claude, Cursor, and similar AI tools; if not, we will help you learn.
Work format: office/hybrid/remote. Employment: full-time. Salary: discussed based on experience. First interview: about 30 minutes. Fast decision-making without long approvals or excessive bureaucracy.
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