Job Details
Game Development
Senior
Hybrid
Full time
English
Oct 26

Senior Rendering Engineer (Skybox Labs)

CA$14,166

Senior Rendering Engineer for AAA co-development at SkyBox Labs. Salary $125,000–$170,000 CAD/year, full-time, hybrid in Burnaby, Canada. Work on iconic games like Minecraft and Destiny 2.

SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny 2, supporting development of Fallout 76, in addition to work on unannounced IP. Responsibilities: • Partner closely with feature strike teams and engineering leads—both internally and with our partner studio—to support rendering needs, clear technical blockers, and keep visual feature workflows moving • Investigate complex issues within the Unreal Engine frame—taking captures, tracking down elusive bugs, and diagnosing low-level code across a massive, evolving codebase • Drive crucial profiling, memory management, and runtime optimization passes across graphics and engine subsystems to hit key performance targets • Maintain, debug, and implement best practices across core Unreal rendering features, including Lumen, Megalights, Nanite, Niagara, Substrate, Virtual Textures, and Virtual Shadow Maps • Navigate high-level technical goals and open-ended requests with autonomy—taking ownership to investigate complex problems, communicate proactively across disciplines, and deliver solid results

Required Skills: • 7+ years of experience in real-time graphics and/or systems programming roles touching on graphics, preferably in the games industry • Deep expertise in C++ with a balanced understanding of core engine systems and rendering pipelines • Hands-on experience working with UE5 and a practical understanding of its core rendering technologies (e.g. Lumen, Megalights, Nanite, Niagara, Substrate, RVTs, SVTs, and VSMs) • Proven track record hunting down elusive bugs and profiling performance in large codebases using standard tools (such as RenderDoc, Pix, Unreal Insights, or NSight) • Comfort operating in an environment where solutions aren't always pre-defined. You enjoy rolling up your sleeves, taking broad objectives, and figuring out the answers proactively • Strong teamwork skills and the adaptability to work effectively within a co-development environment across disciplines and partner studios Nice to Have: • Experience shipping or developing real-time applications/games on modern console hardware (PS5, Xbox Series X|S) • Strong background in HLSL/GLSL, custom shader development, or optimizing complex technical art materials and shaders for runtime performance

What we offer: • Annual bonus and up to 3% RRSP matching available • Comprehensive health benefits, along with a supportive Maternity and Parental Leave policy • Flexible hybrid working arrangements: leverage our beautiful studio spaces as needed and have the ability to work from home on certain projects • Take care of your mental health with our Employee Assistance Program, 3 weeks of vacation leave, and our free gym at our Burnaby Studio • We relentlessly support your growth and development! Level up your C++ skills at SkyBox University, explore other disciplines through our Guild Program, and expand your game dev knowledge with Lunch & Learns. You’ll join a culture of empowerment, collaboration, and personal growth • Social events! Have fun with the team at trivia nights, karaoke nights, movie nights, and various group activities. Join our soccer team, game jams, or a board game sesh after work. You name it, we’ve got it! • Get involved with our diverse community through Employee Resource Groups (ERGs) that champion Diversity, Equity & Inclusion initiatives and promote a supportive environment • You’ll contribute to industry-leading titles! • The base salary range for this position is $125,000 to $170,000

Canada
Xbox Series X|S
Substrate
Unreal Insights
GLSL
UE5
RenderDoc
Nsight
C++
Nanite
HLSL
Pix
PS5
Virtual Shadow Maps
Lumen
Virtual Textures
Niagara
Unreal Engine

Don't miss a single job

Subscribe to our Telegram channel

Subscribe

Similar jobs

Senior Gameplay Engineer (The Witcher 4)

Senior Gameplay Engineer for The Witcher 4 at CD Projekt Red, with relocation to Poland. Full-time position.

Poland
C
CD PROJEKT RED

Senior 3D Props Artist

Senior 3D Props Artist for AAA+ game projects at Sperasoft. Full-time, remote within Poland. Competitive salary.

Poland
S
Sperasoft

Principal C++ Engineer (Tobspr Games)

Principal C++ Engineer for a factory simulation game, full-time remote within Germany.

T
Tobspr Games