Job Details
Game Development
Senior
Remote
Full time
English
Possibly outdated
Aug 31
This job was posted more than a month ago — it may no longer be active

SENIOR LIGHTING ARTIST (BLOOBER TEAM)

Senior Lighting Artist at Bloober Team for horror-focused game projects. Full-time, remote/office in Krakow, Poland. Salary negotiable. Create dramatic photorealistic lighting, optimize for real-time performance, collaborate with art team.

Bloober Team is looking for a Lighting Artist to join the studio and help shape the visual identity of upcoming horror-focused game projects. The role focuses on creating dramatic, photorealistic lighting that strengthens environmental storytelling, scene depth, composition, and atmosphere while maintaining a balance between visual quality and real-time performance. Responsibilities: • Work closely with the Creative Director and other artists to define and maintain the game’s visual style • Create dramatic and compelling lighting for game environments • Support photorealistic rendering through lighting • Enhance environmental storytelling through light and atmosphere • Establish depth and visual layering in scenes • Use Unreal Engine lighting tools to achieve high visual quality • Work within artistic and technical production constraints • Optimize lighting for performance • Balance visual fidelity with real-time rendering requirements • Collaborate closely with the wider art team

5+ years of experience in a similar role in game development or film and VFX production Strong understanding of AAA production processes and constraints Good knowledge of at least one game development engine Experience with Unreal Engine is preferred Excellent understanding of the game production pipeline Excellent knowledge of composition and framing Excellent understanding of colour and lighting High level of creativity Strong communication skills Strong collaboration skills Nice to have: Artistic background Cinematic lighting approach Post-processing skills Passion for horror games Interest in horror films and books

Remote and office working options Opportunity to work on horror-focused game projects Collaborative and inclusive studio culture Financially stable company environment Opportunity to influence visual style and lighting quality Collaboration with the Creative Director and experienced artists

VFX
Lighting
Color
Real-time Rendering
AAA
Composition
post-processing
Game Development
Unreal Engine

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