Job Details
Game Development
Senior
Remote
Russian
Possibly outdated
Aug 20
This job was posted more than a month ago — it may no longer be active

Senior Game Developer

Senior Game Developer at Black Moon Forge Studio. Remote. Indie studio creating a commercial dark Slavic fantasy story-driven action RPG on Unreal Engine 5. Need experienced dev for core systems, technical foundation, and prototype.

Black Moon Forge Studio is an emerging indie studio creating a commercial project on Unreal Engine 5 in the genre of dark Slavic fantasy / story-driven action RPG. The project is at an early stage: lore, synopsis, team, creative direction, and the goal to assemble a working prototype. We need an experienced developer to help implement key game systems, build a reliable technical foundation, and bring the prototype to a full game state. Responsibilities: - Develop and maintain game mechanics and systems in Unreal Engine 5. - Participate in implementing core gameplay: movement, interactions, combat systems, abilities, AI, inventory, quests, and other RPG mechanics. - Work with C++ and Blueprints, choosing the optimal approach for each task. - Integrate 3D assets, animations, VFX, UI, and audio together with relevant specialists. - Participate in designing game system architecture and technical decomposition of tasks. - Identify and fix bugs, technical debt, and performance bottlenecks. - Optimize game systems and builds for PC. - Conduct code reviews, maintain code quality, and keep clear technical documentation. - Collaborate with Tech Lead, game designers, artists, animators, and QA. - Participate in estimating timelines, risks, and feasibility of game ideas.

Commercial game development experience on Unreal Engine 5. Confident C++ skills in the context of Unreal Engine and experience with Blueprints. Deep understanding of UE5 architecture: Gameplay Framework, components, input systems, animation, UI, and asset pipeline. Experience implementing game systems for action / RPG or projects of comparable complexity. Ability to write maintainable, extensible, and performant code. Understanding of debugging, profiling, and CPU/GPU optimization in UE5. Experience with Git, Perforce, or other version control systems. Ability to independently decompose tasks, estimate scope, and propose technical solutions. Good communication and readiness to work in a small cross-functional team. Interest in RPG, action, and atmospheric game projects.

Remote work

VFX
Action RPG
Optimization
Gameplay Framework
Git
C++
AI
Blueprints
UI
Perforce
Unreal Engine

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