Senior Game Designer
Triluna Games is looking for a Senior Game Designer to develop a dynamic roguelite FPS for Steam/PC on Unity. Remote, competitive salary.
Triluna Games is looking for a Senior Game Designer to join a team developing a dynamic roguelite FPS for Steam/PC on Unity. The project is already in active development, and we are looking for a person who will help shape key game systems: from combat mechanics and balance to progression, economy, and overall game experience. We need a designer who loves a systemic approach, can create deep mechanics, and understands how to build a combat system that people want to return to again and again. Tasks: • Systemic game design • Combat system tuning • Game economy design • Game mechanics design • Participation in level design • Writing and maintaining game design documentation up to date • Regular playtests and feedback (shooting, enemy behavior, levels, balance) • Testing and improving game systems
What is important: • 5+ years of experience in Game Design • Practical experience working on games in Unity • Deep understanding of FPS and roguelite genres • Strong visual literacy and experience with games like Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, Abyssus • Understanding how to create a responsive and engaging combat system • Experience designing game systems, balance, and economy Will be a plus: • Experience in Level Design for shooters
What we offer: • Work in an international company • High degree of influence on the final result • Interesting and challenging tasks • Remote work from anywhere in the world • Competitive salary • Work and develop together with a team of professionals
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