Senior Game Designer
Triluna Games seeks Senior Game Designer for a dynamic roguelite FPS on Unity for Steam/PC. Active development; shape combat, progression, economy, playtests. Remote worldwide.
Triluna Games is developing a dynamic roguelite FPS for Steam/PC on Unity. The project is in active development. We are looking for a designer who loves a systems approach, can create deep mechanics, and understands how to build a combat system that players want to return to. Responsibilities: • System game design • Combat system tuning • Game economy design • Game mechanics design • Participation in level design • Writing and maintaining game design documentation • Regular playtests and feedback (shooting, enemy behavior, levels, balance) • Testing and improving game systems
5+ years of experience in Game Design Practical experience working on games in Unity Deep understanding of FPS and roguelite genres Good gaming background and experience with games such as Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, Abyssus Understanding of how to create a responsive and engaging combat system Experience designing game systems, balance, and economy Nice to have: • Experience in Level Design for shooters
Work in an international company High degree of influence on the final result Interesting and challenging tasks Remote work from anywhere in the world Competitive salary Work and development with a team of professionals
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