Senior Game Designer
Triluna Games is looking for a Senior Game Designer to work on a dynamic roguelite FPS for Steam/PC in Unity. The project is in active development; remote from anywhere; competitive salary.
Project: Triluna Games is developing a dynamic roguelite FPS for Steam/PC on Unity. The project is already in active development. They are looking for a designer who likes a systemic approach, can create deep mechanics, and understands how to build a combat system that players want to return to. Responsibilities: - Systems game design - Combat system tuning - Game economy design - Game mechanics design - Participation in level design - Writing and maintaining up-to-date game design documentation - Regular playtests and feedback (shooting, enemy behavior, levels, balance) - Testing and improving game systems
Requirements: - 5+ years of experience in Game Design - Practical experience working on Unity games - Deep understanding of the FPS and roguelite genres - Strong familiarity and experience with games such as Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, Abyssus - Understanding of how to create a responsive and engaging combat system - Experience designing game systems, balance, and economy Nice to have: - Level Design experience for shooters
- Work in an international company - High degree of influence on the final result - Interesting and challenging tasks - Remote work from anywhere in the world - Competitive salary - Work and development with a professional team
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