Senior Game Designer
Triluna Games seeks a Senior Game Designer for a dynamic roguelite FPS for Steam/PC on Unity. Responsibilities include combat mechanics, balance, progression, economy, level design, documentation, and playtesting.
Triluna Games is developing a dynamic roguelite FPS for Steam/PC on Unity. The project is in active development. We are looking for someone to help shape key game systems: from combat mechanics and balance to progression, economy, and overall game experience. Tasks: - System game design - Combat system tuning - Game economy design - Game mechanics design - Participation in level design - Writing and maintaining game design documentation - Regular playtests and feedback (shooting, enemy behavior, levels, balance) - Testing and improving game systems
5+ years of experience in Game Design Practical experience working on Unity games Deep understanding of FPS and roguelite genres Strong familiarity and experience with games such as Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, Abyssus Understanding of how to create responsive and engaging combat systems Experience designing game systems, balance, and economy Nice to have: - Level Design experience for shooters
Work in an international company High degree of influence on the final result Interesting and challenging tasks Remote work from anywhere in the world Competitive salary Work and development with a team of professionals
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