Scriptwriter for a Science Fiction Game
Remote project-based scriptwriter for an indie sci-fi game 'Kirov Reporting', pay up to 100k per project, junior/middle level.
We are a two-person team with a 3D artist making a small game 'Kirov Reporting'. In the 1960s, a Soviet radio telescope picks up a strange signal, and a station 'Kirov' is sent to investigate. The crew stays in orbit, and the player controls a small science rover on the surface. During routine sample collection, it finds traces of another expedition. How did it get there and where did it go? The first episode is available at https://*****.itch.io/kirov-reporting. Responsibilities: - Refine the script for four landings, each 20–25 minutes long. - The world, main story arc, and ending are already in place. - For each planet, create a scene plan, write crew radio communications, log entries, and comments on finds, then compile them into a table with triggers for player actions.
Looking for an author who resonates with the sci-fi of Strugatsky and Lem. In 'Kirov', curiosity before the unknown, loneliness, and a bit of everyday humor are important. Each crew member should have their own voice, and the player should sometimes get just a couple of lines to notice the main thing themselves. An author without commercial experience in games is fine. What matters more is how you write dialogue and structure a scene. Additional: To get acquainted, submit one short scene with dialogue you've written - an excerpt from a story, play, fanfic, or game. If it's a group work, specify your part.
Salary: up to 100,000 per project. Location: Remote. Employment: Project-based.
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