Monetization Game Designer
Monetization Game Designer for a well-known open-world game with 200M+ downloads and a live multiplayer world. Focus on monetization features: battle pass, offers, payments.
A known open-world project with 200M+ downloads and a live multiplayer world. The monetization unit is growing and needs hands for features: battle pass, offers, payments. Responsibilities: - Lead monetization features from idea to launch, analytics, and iterations (full feature ownership) - Make decisions on KPIs, A/B tests, and player behavior - Work with configs, economy, and balance - Keep the GDD up to date and coordinate with development, analytics, art, and marketing
Requirements: - 2+ years of game design in F2P - Feature Owner experience: independently lead a feature from statement to result evaluation - Strong foundation in systems game design, economy, and balance - Confident work with product analytics - Portfolio with monetization cases Nice to have: - Experience with racing / sandbox, LiveOps in mid-core, sense of UI/UX
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