Middle UI/UX Designer
Duck My Duck is a live Telegram mobile game (collection, merge-2, clans, on-chain economy). Hiring a Middle UI/UX Designer for remote full-time work at $2,000–3,000/month. Team of ~25, flat structure, 1–2 releases per week.
Duck My Duck is a live mobile game in Telegram: collection, merge-2, clans, on-chain economy. Already in production and growing, 1–2 releases per week. Team of about 25 people, flat structure: you work directly with the producer, game designer, and frontend lead. Responsibilities: — Own UI features end-to-end, from clarifying requirements with product and game design to handing off in Figma so frontend can implement without additional questions; — Maintain and extend the design system: variables, components, variants. It is live and in use; some tasks involve cleaning it up; — Cover all screen states: empty, loading, error, overflow, recovery; — Proactively gather context from product, game design, and frontend.
2+ years of product design for mobile applications on real released products, with releases and metrics. Landing pages, dashboards, and portfolio concepts do not count. Confident Figma: variables, component variants, auto-layout. Willingness to open a live Figma file for review. Experience maintaining a design system in a product. Edge cases in the portfolio alongside the happy path. Russian language, entire team works in Russian. Nice to have: mobile game development (casual, idle, merge, match-3), Web3 and TON, motion, cases of rebuilding a design system.
$2,000–3,000 per month, full-time, fixed pay, fully remote, paid probation period, time zone Moscow ±3. Selection: conversation, then a small unpaid test task taking a few hours.
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