Middle+/Senior UI/UX Designer (iGaming)
Design mobile-first interfaces for two real-money iGaming products: slots and live betting. Focus on game UX, platform flows, and design system. Remote, full-time.
Build two real-money iGaming products: a slots experience and a live-betting product with real-time interaction at its core. You will design mobile-first interfaces where users place bets, cash out in one tap, and watch rounds and multipliers in real time. Work covers game UX, platform flows, and the overall design system, with a strong focus on scenarios and metrics, not just 'beautiful screens'.
▪️Responsibilities: ▫️Design user scenarios, wireframes, and interactive prototypes (Figma) for both products. ▫️Create mobile-first interfaces: vertical screen, live player above buttons, bet/cash-out in one tap, display of rounds and multipliers. ▫️Design slot game UX: round mechanics, autoplay, bonuses, character states, win/loss screens. ▫️Build and maintain the design system (components, design tokens) in collaboration with frontend (Tailwind/Framer Motion) and deliver accurate handoffs. ▫️Design platform flows: onboarding, KYC, wallet (deposits/withdrawals), VIP, notification center, Provably Fair verification page. ▫️Improve metrics through design: work with product analytics (PostHog), participate in A/B tests and hypotheses together with CRM/Retention. ▪️Requirements: ▫️Recent experience, minimum 1 year, specifically in iGaming. ▫️Knowledge of game and betting mechanics (rounds, multipliers, autoplay, bonuses, cash-out, Provably Fair). ▫️3+ years in product UI/UX (web/mobile), strong portfolio specifically with iGaming products. ▫️Expert in Figma (auto-layout, components, variants, prototyping), experience designing design systems. ▫️Confident mobile-first and understanding of responsiveness/interface performance. ▫️Ability to think in scenarios and metrics, not just 'beautiful screens'; accurate handoff to development. ▪️Nice to have: ▫️Motion/micro-animations (principles, specifications for Framer Motion), UX research. ▫️Understanding of HTML/CSS at the level of 'speaking the same language as developers', familiarity with gamification (missions, tournaments, VIP).
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