Middle QA Engineer (Manual) - Game Studio
Remote Middle QA Engineer needed for a game studio working on GTA RP project. Competitive salary based on interview. Full-time, remote.
We are a game studio looking for a Middle QA (Manual). If you are a fan of GTA RP and want to work in a team where your decisions directly affect the success of the project, join us! Let's create something outstanding together. Responsibilities: • Testing game mechanics (RP systems, economy, business modules, UI, inventory, etc.). • Development and maintenance of test documentation (checklists, bug reports). • Regular interaction with game designers and developers to clarify requirements, review GDD. • Conducting functional, regression, and integration testing before releases. • Error analysis, finding root problems. • Improving testing and development processes overall.
• 3+ years of QA Engineer experience (gamedev) • Knowledge of software testing principles and product lifecycle • Skills in writing test documentation • Ability to work with bug tracking systems (Jira, YouTrack, Asana, etc.) • Understanding of client-server architecture. • Creativity (ability to test what at first glance cannot be tested) • Flexibility of thinking, attention to detail, love for games.
Remote work and flexible schedule: we value results, not presence in the office. Minimum bureaucracy: we respect everyone's time and do not hold endless calls. Decent compensation: we are ready to make a competitive offer based on interview results. Strong team: we have gathered like-minded people who are passionate about what they do. People are our main value.
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