Middle QA Engineer
Middle QA Engineer for an online multiplayer RPG. Remote, full-time. Responsibilities include testing new mechanics, release builds, and writing test cases.
We are developing an online multiplayer RPG that is already live: regular updates, LiveOps, active audience, and constant player feedback. We are looking for a Middle QA who independently manages testing of their areas—from new mechanics to release builds. Tasks: - Test new mechanics, content, and system changes: functional, regression, smoke - Verify release builds and hotfixes - Write and maintain test cases and checklists - Localize bugs and create reports: steps, logs, screenshots, videos - Reproduce issues from player feedback
Minimum 2 years in QA, including 1 year in game dev - Practical test design: positive, negative, boundary scenarios - Understanding of client-server architecture and online game specifics - Working with logs, ability to find reproduction conditions independently - Self-sufficiency: assess scope of testing, raise blockers timely - Regularly play online and multiplayer games Will be a plus: - Experience with LiveOps / F2P projects - Automation or auxiliary scripts - AI tools in QA (with result verification)
Remote, full-time employment - Salary plus performance bonuses - Influence on testing processes - Growth to Senior QA
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