MIDDLE PIXELART ANIMATOR (GILGAMESH ENTERPRISES)
Mid-level Pixel Art Animator for indie JRPG at Gilgamesh Enterprises. $35/hour, contract, remote in the US. Create high-quality animations for games and trans-media.
Gilgamesh Enterprises Inc. is an indie trans-media entertainment studio and publisher formed in 2025. The studio is building a 25+ year production roadmap centered on a unique science-fiction intellectual property, beginning with a debut indie JRPG video game planned for 2028. Over time, this roadmap will expand into a trilogy of pixel art JRPG video games, a digital and print manga series, a multi-season anime series, a trilogy of feature films and spin-off television series. The Pixelart Animator contract role is focused on creating high-quality pixel art animations for JRPG video game projects and related trans-media assets. Responsibilities: • Animating characters, creatures, environments, and visual effects in pixel art style • Refining animation cycles for movement, combat, and cinematic sequences • Collaborating with game designers, writers, and artists to ensure visual consistency with the project’s narrative and art direction • Working from storyboards and concept art, preparing assets for implementation in game engines, and iterating based on feedback from the art director and broader team
Required Skills: • Strong animation skills, including 2D pixel art character and environment animation, with an understanding of timing, weight, and movement • Experience with storyboarding and visual storytelling to translate narrative moments into clear, engaging animated sequences • Familiarity with motion graphics and basic motion capture workflows, particularly as they relate to stylized or pixel art adaptations • Effective communication skills for collaborating in a remote, cross-disciplinary team and incorporating feedback constructively • Proficiency with Aseprite ideally, Photoshop also acceptable and experience preparing assets for game engines (e.g., Unity, Unreal, or similar) • Demonstrated portfolio of pixel art animation, ideally including JRPG or retro-inspired projects and combat or cinematic sequences • Ability to work independently, manage time well, and meet contract deadlines in a remote production environment • Interest in science fiction, anime, manga, and narrative-driven games; prior experience in indie or trans-media projects is beneficial
What we offer: • Rate of pay will be $35/hr (roughly 35 hours of work weekly) • Payment will be made every two weeks via ACH/Crypto • Should this role work out, there may be a full time position within the studio end of Q1 2027
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