Job Details
MIDDLE CINEMATIC ARTIST (HOOKS)
Middle Cinematic Artist for AAA sci-fi game at HOOKS. Remote contract role. Requires Unreal Engine, Blueprints, and cinematic production experience.
HOOKS is a creative studio founded by experienced professionals and top investors in the gamedev industry. The studio is looking for an Unreal Engine specialist to assemble cutscenes and dialogue scenes for a new AAA sci-fi game. Responsibilities • Work with producers and directors to set up mise-en-scène, dialogues, and cutscenes for a AAA game • Automate routine tasks and help other departments speed up and simplify production • Create documentation for production processes and research activities
• At least 1 year of experience with Blueprints • Programming skills in Blueprints, Python, C#, or C++ • Strong Unreal Engine proficiency • At least 1 year of experience in 3D cinematic production • Confident camera work and composition skills • Relevant portfolio • Ability to read and write technical documentation • Strong teamwork skills Nice to Have • Experience with in-game cinematics and dialogue scenes in the portfolio • Knowledge of additional 3D software • Experience with GitHub
• Participation in the development of a AAA game • Remote work format • Steady workflow • Training opportunities • Teamwork • Monthly fixed-date payments • Freelance contract for self-employed or individual entrepreneur status
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