Middle 3D Artist
DreamVR studio is looking for a talented Middle 3D Artist to join an ambitious retrofuturism (realism) game project. Tasks include creating game environment assets and modular structures.
Work on an ambitious retrofuturism-style (realism) game project. Responsibilities: - Creation of game environment assets, including modular structures: architecture (exteriors, interiors), props, vehicles - Opportunity to apply skills in both hard-surface and sculpting of natural organics (non-characters) - Close interaction with the art team to achieve high-quality results
Must have: - Confident command of one of the base 3D graphics editors: 3ds Max / Maya / Blender for creating game assets via the mid-poly pipeline - Proficiency in one of the sculpting packages: ZBrush / Blender / Mudbox - Ability to create textures in Substance Painter, understanding of working with PBR materials - Understanding of the differences in creating UV layouts for organic models and hard surface - Mandatory portfolio - Ability to follow the game's style and independently fill visual gaps without going beyond the style - Good communication skills, ability to adequately respond to feedback, discipline Nice to have: - Experience simulating fabrics in Marvelous Designer or similar software - Proficiency in Photoshop or a similar editor - Good understanding of forms and proportions, ability to assemble a reference pack for a given task - Art education - Experience in the game industry and working with game engines such as Unreal Engine 4/5, Unity, etc. - Ability to clearly assess one's own capabilities and follow given asset production deadlines - English: reading and listening comprehension
Why it's great to work with us: - Work formats: office / remote - Flexible start - you choose the start time of your working day - Opportunity to implement your bold ideas - Truly friendly team, no staff turnover
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