Lead UI Developer (EPAM Systems)
Lead UI Developer for cross-platform product at EPAM Systems. Remote within multiple countries. Lead a team building UI in Unreal Engine. Negotiable salary.
You will join a talented team of engineers supporting a major client's cross-platform product organization. The project is focused on building, extending, and optimizing UI systems natively within Unreal Engine, with a mobile-first approach. Working alongside EPAM engineers and client stakeholders, you will deliver robust, performant, and scalable UI solutions across PC, mobile, and console platforms. Responsibilities: • Build and extend responsive native UI systems within Unreal Engine using UMG (Unreal Motion Graphics) • Architect UI layouts by maintaining a clean and scalable separation between UI presentation layers and data or backend services through modern architectural patterns • Structure and optimize data pipelines to ensure efficient data delivery to the frontend • Bridge design and engineering by translating UX and design intent into highly performant and intuitive in-engine interfaces • Optimize UI performance across multiple platforms, with a strong focus on mobile (iOS/Android) considerations alongside PC and consoles • Drive engineering best practices by participating in constructive code reviews and contributing to the team's technical standards
Required Skills: • At least 5 years of professional relevant experience in software development, with dedicated focus on game UI development • A minimum of one year of experience in people management or team leadership • Deep hands-on expertise developing within Unreal Engine, including workflows, packaging, and platform targeting • Practical experience building reusable and scalable UI component systems using UMG or equivalent in-engine UI frameworks • Proficiency in C++ within the Unreal Engine context, paired with a solid understanding of UI architectural patterns such as MVC or MVVM • Proven track record of connecting Unreal Engine frontend UI to backend services or data pipelines • Cross-platform development experience spanning PC, mobile, and consoles, with a clear understanding of platform-specific UI constraints and performance budgets • Experience using tools such as JIRA for bug tracking and task management • English level B2 or higher, with strong written and verbal communication skills Nice to Have: • A strong eye for UX, visual polish, and micro-interactions to elevate the overall user experience • Experience with Unreal Engine profiling tools and mobile performance budgets for fine-tuning application performance • Comfort working in mixed Blueprint and C++ codebases to collaborate effectively across different development approaches • Experience navigating console certification requirements to ensure successful platform releases • Shipped titles or commercial applications built in Unreal Engine, demonstrating end-to-end delivery capabilities
Contract, Remote within Belarus, Georgia, Kazakhstan, Kyrgyzstan, Uzbekistan, Armenia. Salary: Negotiable.
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