Job Details
Lead Game Designer / Technical Designer (UE5)
Lead Game Designer / Technical Designer for a 3D third-person game using UE5. Responsibilities include core gameplay design, system design, level design, and team leadership. Project-based employment. Salary based on interview results.
We are developing a 3D third-person game with a focus on systemic gameplay and playthrough variability. We are currently looking for a game designer who can design mechanics and lead the design direction. Responsibilities: - Designing and developing core gameplay (AI, interactions, player abilities). - System design: NPC behavior, sandbox interactions. - Level design: building immersive spaces, routes, points of interest. - Creating varied playthrough scenarios. - Balancing and tuning game systems. - Working in Unreal Engine 5: - working with C++ - configuring Blueprint logic - working with data and parameters - prototyping mechanics - Assigning tasks to the team and synchronizing development. - Maintaining documentation (brief and to the point).
Experience as a game designer for at least 2 years Mandatory experience in bringing a project to release Confident experience with Unreal Engine 5 (Blueprints, system configuration, independent implementation of mechanics) System design skills (AI, sandbox, emergent gameplay) Experience with Git or similar tools Ability to take responsibility for decisions and lead the direction
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