Lead Artist in gamedev (office)
S8.Capital is hiring a Lead Artist in gamedev for an office in Moscow. Full-time. Salary based on interview. Requires 3+ years as lead artist, 3D package, Photoshop, Substance Painter, AI tools, mobile art experience.
Responsibilities: - Short-term and long-term planning of the art department workload, resource allocation and deadline control; - Provide constructive feedback; - Support and control the visual part of the project; - Coordinate artists (conduct art reviews, provide feedback, create overpaints and control the quality of visual materials); - Create both concepts and final renders of objects; - Monitor production processes, ensure consistency between project departments.
- 3+ years of experience as a lead artist in gamedev; - Experience with a 3D package, Photoshop, Substance Painter; - AI (ability to use neural networks to optimize work speed); - Experience creating art for mobile platforms; - Deep understanding of the game art content production pipeline; - Proper management of art processes, ability to work under tight deadlines; - Close interaction with game designers, animators, creative director and art director on visual aspects; - Good understanding of the process of creating game assets, their optimization and export; - Strong portfolio demonstrating ability to work with a wide range of different styles; - Experience in mentoring, conducting art reviews and planning production process; - Practical experience with AI tools; - Experience with task management systems (trackers); - Strong communication skills.
Work format: office in Moscow. Employment: full-time. Salary: based on interview results.
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