Job Details
Game Design
Lead
Russian
Possibly outdated
Oct 1
This job was posted more than a month ago — it may no longer be active

Generalist / Art Lead

ITSALIVE seeks a strong Generalist with art thinking to develop projects from concept to final result in CG, animation, realtime, and AI.

We create characters and CG, animation, realtime, and AI projects. Looking for a strong Generalist with art thinking — a person who can not only work hands-on but also independently develop the project: from idea, references, and visual concept to the final result and its presentation. What you will do: - Develop the semantic and visual concept of the project. - Search for references, collect moodboards, stills, storyboards, etc. - Independently create key visuals and bring them to a final state. - Work in 3D or be willing to dive deeper into it: layout, materials, lighting, camera, rendering. - Incorporate motion design, graphics, AI, and UE tools depending on the task. - Understand when to use 3D, Unreal, AI, or a combination of technologies. - Set tasks for artists and control the visual result. - Present and defend solutions within the team, and sometimes in front of the client.

Relevant portfolio and good visual taste. Experience in professional CG/design software (knowledge of one or more tools: Blender, Maya, Nuke, After Effects, Unreal Engine, Houdini, AI tools, etc.). Ability to think like an art director and supervisor: see the project as a whole, make visual decisions, and be responsible for the result. Ability to propose and develop a solution, not just perform a ready-made task. It is important to be able to work hands-on and independently assemble a significant part of the visual solution. We are looking for a person who can be told: here is the task, figure out how it should look, and bring it to the result.

Project work

motion design
Nuke
AI tools
Houdini
Maya
After Effects
Blender
Art Direction
Unreal Engine
3D

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