Job Details
Game UX/UI Designer
Game UX/UI Designer with 3-6 years of experience for a full-time position. Salary: 70,000 – 100,000 ₽. Work on a game project in a semi-realistic style.
Working on a game project in a semi-realistic style. Strengthening the development team and looking for a person to cover the full cycle. What needs to be done: - Collect and prepare references: search, selection, systematization, justification of decisions, control of visual quality. - Design interface interaction scenarios: transition logic, screens, user flows. Control usability, eliminate non-obvious solutions, maintain quality without overload. - Create mockups and prototypes of interfaces in Figma: different states of elements, adaptability, emotions. Ensure style consistency across all screens. - Prepare final interfaces in Figma/Adobe Photoshop, test the result, iterate to the desired quality. - Participate in the creation of new screens and mechanics with the team: from visual concept to composition and style.
Looking for someone who understands how game UX works from the inside, not just draws pretty buttons. Systemic thinking is important. - At least 3 years of experience with game UX/UI (current tools: Figma, Adobe Photoshop). - Understanding how to maintain interface consistency when changing screens (navigation, states, feedback). - Accuracy and attention to detail, adherence to deadlines. Will be a plus: - Experience integrating interfaces into the engine (Godot). - Ability to draw by hand. Artistic taste.
70,000 – 100,000 ₽ depending on experience and results. - Stable payment, work with a time tracking system. - Full-time employment, reasonable deadlines, quick feedback. - Access to game design documentation and engine, clear acceptance criteria. - Growth prospects: opportunity to lead the UI/UX direction of the project.
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