Game Designer
Game Designer for indie RPG/visual novel Monstergirls: Hex & Techs by 13'th AM. Remote, project-based. Middle/Junior. Unpaid prototype, portfolio allowed.
Project: Monstergirls: Hex & Techs — a text-based RPG/visual novel for PC, currently in prototyping. The game follows a shaman's apprentice who rescues monstergirls and, with their help, opposes a totalitarian government that experiments on people and exploits nature. Visual style: a magical book. Responsibilities: Design a simple combat system tightly intertwined with the narrative; after core mechanics are fixed, design specific levels within the story.
Game design skills, experience with combat systems and narrative integration, level design. Middle/Junior level.
Remote. Project-based. No monetization at this stage, no salary promises. Project can be used in portfolio. Team has released projects and members with experience in large/mid game dev companies.
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