Game Designer (Mid/Senior)
Xsolla is hiring a Mid/Senior Game Designer for remote or Serbia office. You will design and balance gameplay systems for video game projects.
Design, develop, and improve gameplay mechanics and interconnected game systems; Analyze and balance existing mechanics, including character progression, crafting, combat, resource gathering, and in-game economy; Design new features and improve existing systems based on player feedback, gameplay data, and project priorities; Prepare clear and detailed game design documentation, including feature specifications, balance tables, gameplay flows, and acceptance criteria; Work closely with developers, QA, and production to ensure features are technically feasible and delivered as intended; Identify gameplay issues, design inconsistencies, exploits, and opportunities for improvement; Contribute to player retention, onboarding, and long-term engagement improvements; Support the design and balancing of seasonal gameplay, PvP and PvE activities, and progression systems; Evaluate implemented features through playtesting, feedback analysis, and available gameplay metrics; Support gameplay design improvements and adaptations during the ongoing engine transition.
3+ years of professional experience in game design, preferably with multiplayer, RPG, survival, or MMO projects; Strong understanding of systems design, progression mechanics, balancing, and game economies; Experience working with complex, interconnected gameplay systems and understanding how changes in one system affect others; Experience designing, maintaining, and documenting gameplay systems in established game projects; Ability to analyze existing game mechanics and propose practical improvements; Strong analytical and problem-solving skills, including confidence working with spreadsheets and balance calculations; Understanding of player motivation, retention, and long-term progression; Ability to translate high-level design ideas into actionable requirements for development and QA; Experience working with cross-functional game development teams; Good written and spoken English; Ability to work independently, take ownership of features, and prioritize solutions within technical and resource constraints.
Unlimited Flexible Time Off; Personalized career roadmap for each employee; Professional development through training and educational opportunities; Comprehensive Benefits Program focused on physical, mental, and emotional well-being.
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