Job Details
Design
Remote
Russian
Possibly outdated
Aug 24
This job was posted more than a month ago — it may no longer be active

Game Artist / UI/UX Artist (Casino & Instant Games)

GGR Global, international iGaming group, seeks experienced Game Artist / UI/UX Artist for casino and instant games. Fully remote. Create full-cycle mobile game graphics and animations.

GGR Global is an international group of companies (iGaming). We develop our own technology products for global markets. We build solutions from scratch and grow without bureaucracy. Fully remote format. Who we need: An experienced specialist who can draw full-fledged mobile casino games from scratch: slots, crash, fast games, instant games and similar mechanics. A person who covers the full cycle of graphics and animation — from concept to handoff to development. What you will do: • Create game visuals turnkey: from idea / references / specs to final assets • Develop UI, game screens, symbols, backgrounds, characters, and all key elements • Create animations: win animations, idle, transitions, particles, UI feedback, character animation • Consider game economy in design (RTP, win frequency, visual 'generosity', emotional presentation) • Fully prepare and hand off assets to development (structure, naming, versions, support) • Work with incomplete or missing specs — ability to make decisions independently and propose solutions

What is important to us: • Experience in full-cycle mobile game creation (especially casino / slots / fast / instant games) • Ability to independently deliver graphics and animation, not just individual elements • Understanding of casino mechanics and their visualization • Skill in animation and correct handoff to engines (we use PixiJS) • Autonomy, initiative, and ability to work without strict specs • Willingness to show real projects and speak concretely (numbers, formats, examples, mistakes) Preferred stack: • Graphics: Figma, Photoshop, Illustrator, Aseprite, and similar • Animation: Spine, After Effects, DragonBones, Lottie, etc. • Export and integration with engines: Unity / Cocos / PixiJS (preferred) • Understanding of development requirements for assets

Fully remote work format.

Spine
Unity
Cocos
PixiJS
Illustrator
Photoshop
After Effects
Aseprite
DragonBones
Lottie
UI/UX
Figma

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