Concept Artist / Art Lead / Art Director
Indie CRPG project 'Alchemy Temple' seeks a Concept Artist/Art Lead/Art Director for remote part-time work. Solo developer with 7+ years in game dev.
Collecting a team for an authorial indie CRPG: Concept Artist, 3D Character/Environment Artist, Animator. The project is a party-based isometric CRPG with turn-based tactical combat and survival elements. Deep role-playing system: 10 attributes, 20 aspects, 40 skills. 5 playable races, 5 starting archetypes and 20+ hybrid ones. Non-linear story divided into prologue, several chapters and epilogue. Setting: post-nuclear fantasy in Soviet panel buildings with nuclear winter and 80-90s technology: humans, elves, orcs, dwarves, goblins. Mix of Arcanum, Stalker, Shadowrun with mysticism, sci-fi and political thriller elements. Need to develop Art Direction based on game mechanics, setting, technical features: grid, dimensions and placement of environment elements, heights, passages, races and their anatomy, equipment and weapons, lighting, day/night cycle, etc.
Strong involved indie generalist for partnership who can cover all listed roles, or a team with role division, priority - concept artist. Art is the weakest part, so looking for a person or several who will take over this area. The project has many nuances due to game mechanics, setting, technical features.
Remote work, part-time, project-based employment. Solo project. Can be used in portfolio with restrictions (discussed during communication).
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