Job Details
Game Design
Remote
Russian
Possibly outdated
Sep 4
This job was posted more than a month ago — it may no longer be active

Balance Game Designer

Triluna Games seeks a Balance Game Designer for a dynamic first-person roguelite FPS for Steam/PC on Unity. Remote work, international team, competitive salary.

Triluna Games is an independent studio developing PC games with an expressive world, unique style, and strong atmosphere. We are looking for a Balance Game Designer for a dynamic first-person roguelite FPS for Steam/PC on Unity. Responsibilities: - Balance of the combat system and difficulty curve - Balance of economy and meta progression - Work with numbers, tables, and game parameters - Building and tuning balance models - Conducting playtests and tuning game feel - Work in Unity

- 4+ years of experience in Game Design - Experience working with Unity - Strong skill in working with Google Sheets/Excel tables and balance - Deep understanding of FPS and roguelite - Good playtime in genre references - If you have examples of balance tables, models, calculations, or systems that you designed and tuned yourself, we would be glad to see them. - In your application, please state how many hours you have played Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, and Abyssus.

- Remote work - International team of professionals - High degree of influence on the product and game decisions - Interesting technical and game design tasks - Competitive salary

Economy Systems
Unity
Meta Progression
Difficulty Curve
Balance Design
Roguelite
Google Sheets
FPS
Playtesting
Numbers
Excel
game design

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