Job Details
Game Design
Remote
Russian
Oct 3

Artist / Art Lead (Co-founder)

Indie team seeks an artist to become a co-founder for a tactical RPG about the Peasants' Revolt of 1381. Equity-based compensation, remote work.

We are looking for an artist who will elevate the game visually and become the third co-founder with equal shares and voting rights. The style is open: 3D, 2D, or pixel art — a strong authorial presentation of atmosphere is important: dirt, poverty, medieval without fantasy or romance. The project features turn-based grid combat in the spirit of Fire Emblem plus an open map with a party in the spirit of Wartales. The player is a poor villein during the poll tax collection; all horror is material: taxes, debts, the power of the lord and bishop. This is a working prototype, not an idea. Unity 6, an experienced programmer is on the team, working for almost two months. Ready: combat system, enemy AI, grid with heights, world map with time and debt, modular unit assembly on a single rig, full documentation. The leader is a game director/producer with 12+ years in the industry, co-founder of two released games: Swag and Sorcery (Excellence in Design at DevGAMM, press in IGN and PC Gamer) and Bloomtown: A Different Story (released with a publisher on 8 platforms). Both projects closed financing. The nearest goal is a vertical slice → publisher/financing. Realistic time to release ~24 months, need stable long-term commitment. No payment at the start.

Middle, Senior, or Lead level artist with a strong portfolio.

Equity (co-founder, equal shares), remote work, part-time or full-time or project-based engagement.

Unity
2D
Art Lead
Pixel Art
game design
3D

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