Art Lead
Triluna Games is seeking an Art Lead for a dynamic roguelite FPS on Unity for Steam. Remote from any country, flexible schedule, competitive salary.
Triluna Games is an independent studio developing PC games with story and unique art style. Currently in active development: a dynamic roguelite FPS for Steam on Unity, inspired by anime 'Delicious in Dungeon' and with a gameplay loop like Hades. We need a strong Art Lead to take on the project's visuals: immerse in the existing visual style and develop it further with the team. Not a manager, but a practitioner: creates art, sets the bar, and brings the visuals to result. A person who wants to make PC games in a team of like-minded people and is result-oriented. Responsibilities: • Visuals of new features: from references and concept to final picture in engine • Development and maintenance of unified art style • Building processes in art team: pipelines, reviews, priorities • Feedback on artists' work • Hands-on work with art on the project is a significant part of tasks
• Background in 2D concept art, ready to consider specialists with 3D experience • Practical experience on 3D PC projects • High gaming awareness: Roboquest, Gunfire Reborn, Hades II, Ravenswatch, Sworn, Abyssus • Attention to detail • Ability to give clear feedback and build pipelines Nice to have: • Experience in Unity • Experience with stylized art
• Real influence on how the game will look • Full remote from any country, employment considering location • Flexible schedule, minimum bureaucracy • Paid sick leaves and vacations • Competitive salary
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