Art Director / Co-Art Director
Art Director for a mobile open-world GTA-like game. Lead the visual style, manage art teams, and enhance graphics quality. Full-time, remote, Lead grade.
Project: mobile open world in the spirit of GTA with transport and multiplayer. The team is currently working on a new location. Tasks: • Develop the visual style of the game and improve graphics quality. • Ensure integrity of environments, characters, vehicles, interfaces, and effects. • Work with leads of art directions, provide feedback, and help the team grow. • Identify priority visual improvements and coordinate resources for their implementation. • Together with technical specialists, consider the limitations of mobile devices.
• At least 5 years of experience in art direction. Consider Art Director, Art Producer, and strong Art Lead. • Experience with mobile games and working with realistic graphics. • Experience managing multiple art directions. • Strong expertise in environments and understanding of other art disciplines. • Portfolio with explanations of personal contribution. Nice to have: experience with open world, GTA-like, sandbox, racing, and visual updates of an existing game.
• Art team of about 40-50 people, work through direction leads. • Work together with the current Art Director. Areas of responsibility to be discussed based on experience. • Leadership role, no need to create assets yourself. • Official employment and full sick leave coverage. • Equipment and conference fees covered. • Partial compensation for sports and education.
Don't miss a single job
Subscribe to our Telegram channel