3D VFX Artist
Triluna Games is looking for a self-sufficient 3D VFX Artist to work on a roguelike FPS for PC and consoles, focusing on spectacular combat effects.
Create and configure stylized VFX for a dynamic first-person combat system on PC and consoles. Develop visual effects for spells, abilities, perks, hits, reactions, and interactions of game mechanics. Work closely with game designers and programmers on the implementation of the roguelike combat system, enemies, and their abilities. Integrate VFX into the Unity project in close collaboration with the technical artist and programmers. Maintain the project's unified visual style, creating effects in a stylized fantasy aesthetic. Participate in shaping the visual language of the combat system: refine effects for buffs, various damage types, statuses, abilities, and other game states.
Commercial experience as a VFX Artist from 3 years. Confident experience in creating and integrating VFX in Unity. Experience in creating stylized visual effects. Good sense of form, color, rhythm, and readability of effects. Basic understanding of game design and how VFX help the player read game events. Will be a plus: Experience in developing VFX for first-person games (PC/consoles). Experience working on action, shooter, or roguelite projects. Frame-by-frame animation skills. Experience in creating or configuring effects for characters.
Remote work from anywhere in the world. International team of professionals. Competitive salary. Opportunity to create a game where every decision you make will be felt by players.
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