3D VFX Artist
Triluna Games is looking for a self-sufficient 3D VFX Artist for a roguelike FPS on PC and consoles. Remote, competitive salary, international team. Create stylized combat VFX in Unity.
Triluna Games is developing a roguelike FPS for PC and consoles with a focus on spectacular combat, diverse abilities, and deep game mechanics. Responsibilities: • Create and set up stylized VFX for dynamic first-person combat on PC and consoles. • Develop visual effects for spells, abilities, perks, hits, impacts, reactions, and interactions. • Work closely with game designers and programmers on the roguelike combat system, enemies, and their abilities. • Integrate VFX into the Unity project together with the technical artist and programmers. • Maintain a unified visual style in stylized fantasy aesthetics. • Participate in shaping the visual language of combat: effects for buffs, damage types, statuses, abilities, and other game states.
• 3+ years of commercial experience as a VFX Artist. • Confident experience creating and integrating VFX in Unity. • Experience creating stylized visual effects. • Good sense of form, color, rhythm, and effect readability. • Basic understanding of game design and how VFX help players read game events. Nice to have: • Experience developing VFX for first-person games (PC/consoles). • Experience working on action, shooter, or roguelite projects. • Frame-by-frame animation skills. • Experience creating or setting up effects for characters.
• Remote work from anywhere in the world. • International team of professionals. • Competitive salary. • Opportunity to create a game where every decision is felt by players.
Don't miss a single job
Subscribe to our Telegram channel