3D Motion Designer (Animation and Ad Creative Assembly)
Remote 3D Motion Designer for a small team creating 30-second ad creatives for mobile games (runners, idlers, RPGs, casual, horror) for US, Europe, and Asia markets. No salary specified.
About us Small team specializing in creating advertising creatives for mobile games (runners, idlers, RPGs, casual games, horror). We make dynamic 30-second videos for global markets (USA, Europe, Asia). Responsibilities - Assemble 3D locations and scenes from ready-made assets (models, textures, materials are provided). - Set up lighting, cameras, materials, rendering in Cinema 4D + Redshift (or Unreal Engine). - Animate objects and characters: running, attacks, items, environment. - Work with simulations as part of the animation process. - Create dynamic scene editing: transitions, camera zooms, layer work. - Prepare final files for further processing and editing. - Work with feedback: quickly make edits and adapt scenes to requirements.
Key requirements - Main stack: Cinema 4D + Redshift, Unreal Engine. - Knowledge of Adobe After Effects (basic/medium level): post-processing, color correction, applying effects. - Adobe Photoshop knowledge is desirable (texture work, retouching, export). - Animation and simulation are key skills. Understanding of timing, dynamics, and keyframe work. - Understanding of composition, dynamics, color and light work. - Ability to work quickly without excessive reflection — deadlines are often tight. - Responsibility: if you promised, you deliver. If you do not understand how to do something, ask questions.
What we offer - Flexible schedule and remote work. - Long-term ongoing cooperation. - Learning environment: sharing experience and growing together. - Opportunity to influence visual style. - Prospects for growth and independently leading projects.
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