3D Motion Designer (Animation and Ad Creative Assembly)
Remote 3D motion designer for mobile game ad creatives. Create 30-second dynamic videos: assemble 3D scenes from ready assets, animate, simulate, render in Cinema 4D + Redshift/Unreal Engine, and edit with After Effects.
Small team creating advertising creatives for mobile games (runners, idlers, RPGs, casual games, horror). We produce dynamic 30-second videos for global markets (USA, Europe, Asia). Responsibilities: - Assemble 3D locations and scenes from ready assets (models, textures, materials). - Set up lighting, cameras, materials, rendering in Cinema 4D + Redshift (or Unreal Engine). - Animate objects and characters: running, attacks, objects, environment. - Work with simulations as part of the animation process. - Create dynamic scene editing: transitions, camera moves, layer work. - Prepare final files for further processing and editing. - Work with feedback: quickly make edits and adapt scenes to requirements.
Main stack: Cinema 4D + Redshift, Unreal Engine. Knowledge of Adobe After Effects (basic/medium): post-processing, color correction, effects. Nice to have: Adobe Photoshop (textures, retouching, export). Animation and simulation are key skills. Understanding of timing, dynamics, keyframes. Understanding of composition, dynamics, color, and light. Ability to work fast and without overthinking — deadlines are often tight. Responsibility: if you promised, deliver. If you don't understand how to do it, ask questions.
Flexible schedule and remote work. Long-term cooperation on a permanent basis. Learning environment: share experience and grow together. Opportunity to influence visual style. Growth prospects and running projects independently.
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