3D Game Artist
Seeking a 3D Game Artist for a small team of generalists to rapidly prototype and test MVPs in mobile games. First stage is paid work on one MVP/test project, with potential for long-term cooperation.
We want to build a small team of strong generalists, not a large studio of narrow specialists. At the first stage, the main focus is the speed of creating and validating MVPs. We need to test a large number of concepts in a short period and find several projects with the best product metrics. After a promising game appears, we increase development time, content quality, team, and marketing budget and move to full-scale scaling. The first stage of cooperation is paid work on one MVP/test project. With a successful result, we expect long-term cooperation and ongoing workload. We are looking for people interested not just in completing separate tasks, but in finding a strong game among many hypotheses and then turning it into a scalable product.
In your response, please specify: - the position you are applying for; - experience in the game industry and with mobile games; - portfolio and links to published projects; - which parts of projects you personally worked on; - technologies and tools used; - experience in rapid prototyping; - desired cooperation format and cost. For 3D Game Artist: game models, characters, environment, and examples of the full cycle from model to use in the game.
First stage: paid work on one MVP/test project. With successful results: long-term cooperation and ongoing workload.
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