3D Character Modeler
Triluna Games is looking for a 3D Character Modeler to create stylized enemies and bosses for a roguelite FPS on Unity for Steam. Remote worldwide, competitive salary.
Triluna Games is an independent studio creating PC games with an expressive world and unique art style. Currently developing a dynamic roguelite FPS on Unity for Steam. Tasks: • Create 3D models of mobs and bosses according to concepts and art direction, from sculpt to animation-ready and validation in Unity.
3+ years of commercial experience in 3D character art for games Strong portfolio with stylized characters and creatures (candidates with only realism experience are not considered) Confident full pipeline: sculpt → high-poly → low-poly Ability to work with organic: humanoid characters, animals, creatures, monsters, anatomy and expressive forms Experience creating fantasy equipment: armor, weapons, accessories, costume elements Experience creating hand-painted stylized textures Experience preparing models for animation Experience with Unity integration, material setup (ordering custom materials if needed) Nice to have: • Experience on PC/console first-person projects • Experience finding non-standard technical solutions and working with custom pipeline • Experience working with small teams, where it is important to independently own your area and show initiative
Being part of the team means: • Work on an original PC/Steam project • Interesting and complex tasks • Close collaboration with a small engaged team and high degree of ownership • Remote work from anywhere in the world in an international company • Competitive salary
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