3D Artist
3D Artist at S8.Capital in Moscow office. Middle level, full-time. Creates 3D objects, locations, characters, Hi/Low-poly models, and textures for mobile game platforms.
Creation of 3D objects, locations, and characters; Creation of Hi, Low-poly models; Texturing.
Work in the game industry from 2 years; Experience in 3D modeling of Low-Poly and Mid-Poly characters for mobile platforms from 2 years; Ability to work accurately from concept, convey character and silhouette (stylization); Confident knowledge of the 3D character development pipeline (sculpt, low-poly, mapping, bake, texturing); Knowledge of topology and mesh density features in 3D models for subsequent animation for mobile platforms; Experience in retopology of complex objects and optimization for mobile platforms; Knowledge and ability to work in 3D packages (3D Max, Maya, Blender, ZBrush); Skills in creating optimized UV layouts; Ability to create realistic and stylized textures and materials (Substance Painter/Designer, Quixel, Photoshop); Ability to work with textures and materials for PBR and classic pipeline; Knowledge of anatomy (art education preferred); Experience with Unity is an advantage; Up-to-date portfolio (stylized characters in portfolio).
Salary: based on interview results Location: office in Moscow Employment: full-time Level: Middle
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