Job Details

Game Development
Remote
May 5

3D Artist Blender (PC STEAM GAME)

We are looking for a 3D Artist Blender to create low-poly, in-game-ready models for game projects. Experience with characters, objects, animation, textures, and preparing assets for Unity is required. Salary based on interview results. Remote/Office/Hybrid.

We are looking for a 3D Artist Blender to create low-poly, in-game-ready models for our game projects. We need someone who can work with characters, objects, animation, textures, and understands how to prepare assets for Unity.

Experience creating low-poly, in-game-ready models in Blender Skills in character and object animation Texturing skills: UV unwrapping and working with materials Understanding of optimization: polycount, LODs, batching, draw calls Experience with Unity: asset import, material setup, and working within the engine Languages: Russian or English is mandatory; knowledge of both languages will be a plus. Will be a plus: - Experience with PSX aesthetic or a strong visual understanding of this style. If you have the basic skills above, we can teach the style - Knowledge of English - Skills in other tools: Maya, ZBrush, Photoshop

Work format: - Remote — from anywhere in the world - Office in Moldova - Hybrid — as you prefer

Photoshop
Low-poly
steam
Blender
Maya
Texturing
Unity
3D
PC
gamedev
Modeling
Animation
zbrush

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