2D Creative Artist
Heatherglade, an international game studio, is looking for a Middle 2D Creative Artist to create visual materials for ad creatives and playables for mobile idle games. Full-time, remote.
Heatherglade is an international game studio. We develop our own mobile idle projects with an audience of 50+ million players. Our employees work from different countries around the world. The team has more than 40 people. Due to team expansion, we are looking for a 2D Creative Artist who will create visual materials for ad creatives and playables of our mobile games. Responsibilities: - Development of visual solutions based on hypotheses and scenarios of the creative producer: defining style, setting scenes, choosing angles, and placing visual accents; - Creating sketches and storyboards for ad creatives and playables: working out key frames, character actions, and the sequence of visual storytelling; - Visual adaptation of scenarios: proposing alternative solutions, simplifying overloaded scenes, and enhancing key moments while preserving the original idea; - Quick preparation of several visual presentation options to test creative hypotheses; - Drawing characters, environments, objects, backgrounds, and other 2D assets in a given style; - Preparing assets for animation and technical assembly: splitting into layers and elements, cutting characters, organizing source files according to team requirements; - Creating and maintaining source file templates for quick adaptation and reuse of materials; - Using AI tools to find ideas, develop visual options, and speed up production; manual refinement of results while maintaining quality, readability, and a consistent style.
Strong artistic foundation: confident command of composition, color, light and shadow, perspective, and anatomy; Marketing awareness and understanding of visual presentation of ad creatives for mobile games; Ability to frame a shot to attract attention from the first seconds: create a clear visual hierarchy, highlight the main elements, and maintain overall scene readability; Creative thinking: ability to propose diverse solutions for one task and find fresh presentation for familiar plots; Ability to quickly create expressive sketches and storyboards, conveying action, emotions, and the main idea through them; Ability to translate a script and marketing hypothesis into a visual solution, considering the reaction the creative should evoke in the viewer; Ability to draw characters and objects from different angles, work in different styles, and maintain visual consistency of materials; Confident use of Adobe Photoshop and skills in preparing .psd source files for further team work; Practical experience using AI tools for image generation, idea finding, and speeding up work; ability to control the result and refine it manually; Independence, openness to feedback, and ability to work in a team; Portfolio demonstrating artistic foundation, variety of visual solutions, and work in different styles. Sketches, storyboards, and examples of asset preparation for animation are welcome; Nice to have: - Experience in GameDev or marketing; - Experience in animation projects; - Experience interacting with 2D animators and understanding requirements for preparing characters and other assets for animation; - Experience creating variations and reskins of creatives while preserving the original idea; - Understanding of ad creative testing process and experience refining visual solutions based on feedback; - Interest in mobile games.
Fully remote work format; Schedule 5/2, full-time employment; Vacation: 28 working days; Compensation of 50% of the cost of professional training and English language; Salary discussed individually. Important: the vacancy involves completing a test assignment.
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