2D Artist with Animation Skills for Mobile Game
Seeking a 2D artist with animation skills for a mobile game. Remote, project-based payment. Work includes visual style, characters, weapons, equipment, animations, locations, backgrounds, UI, and source files.
Mobile game project looking for one 2D artist with animation skills to work fully remotely. Planned several dozen heroes in a unified style. Details about the project will be discussed during communication. Responsibilities: - Develop a unified visual style for the game - Draw characters, weapons, and equipment - Create idle, movement, attack, damage, and death animations - Draw locations, backgrounds, and environment elements - Draw game UI: windows, buttons, icons, and other elements - Prepare source files and ready files for use in the game To apply, send portfolio, animation examples, and approximate prices for characters, locations, and UI. Indicate which programs you work in.
What is important: - Portfolio with game 2D works and original animations - Ability to independently complete work from drawing to finished animation - Ability to maintain a unified style for characters, locations, and UI - Meeting deadlines and readiness to work with feedback Nice to have: - Experience working on mobile games - Experience creating characters with interchangeable equipment
Conditions: - Remote work - Piecework payment — cost, scope, and deadlines for each set of works are agreed in advance - First stage — one paid character with basic animations - With successful cooperation — further work on the game graphics
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