Job Details
2D/3D Artist (Generalist)
Mobile game studio is looking for a versatile 2D/3D Artist (Generalist) for full-time or part-time remote work. Salary from 1,500 USD, depending on experience. Requires 3+ years of commercial experience in Casual/Hyper Casual genres.
We are a young but experienced team creating mobile games in Casual and Hyper-casual genres. We are looking for a versatile artist who can independently handle the visual part of the project and effectively work in a team with other artists. Main tasks: - Forming the visual style of the game based on references; - Full cycle of 3D graphics creation: modeling, texturing, basic animation + rigging. - Drawing 2D graphics and animation - Modification and refinement of existing assets - Active use of AI for quick generation of 2D assets with subsequent manual refinement
Commercial experience of 3+ years in Casual/Hyper Casual genres Artistic taste, high awareness of similar games Up-to-date portfolio demonstrating 2D and 3D skills (mandatory); Proficient in Blender/Maya, Photoshop, Illustrator, Substance Painter, Figma; Understanding of graphics optimization principles for mobile devices Ability to work according to technical specifications, independently estimate deadlines, meet deadlines, and adequately perceive feedback. Will be a plus: - Experience with Spine, Substance Designer - Experience with Unity: independent scene assembly, prefab setup, materials, UI layout, effect creation;
Fully remote work from anywhere in the world; Flexible schedule (from 9-12 Moscow time) Interesting projects, freedom in visual decision-making, and minimal bureaucracy; Full-time or Part-time work format
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